Viewing: Custom High Score Tutorial

Custom High Score Tutorial

The default GM high score system only saves a name and the score attained; this Custom display permits you to save an extra numeric field which can be used as a level counter, money earned, rank attained etc. It uses data structures to maintain the top ten score data which are written to file thus preserving them between game runs.


The download also includes an example game together with a tutorial with step by step instructions to explain how to replace the example game's default high score system with the custom one. Knowledge of GML is an advantage but not a requirement; customizations can be done with little to no  coding knowledge.

The Example serves to illustrate how it works, allowing you to experiment with it before adding it to your game. The default image sets are unlikely to be in keeping with your game but you can easilly edit or replace these with your own.

License: Open Source
Can be used without credit.
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