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Utilities » Jigsaw Maker Source (GM8.1)

The Jigsaw Game Tutorial comes with a ready compiled Jigsaw Maker which enables you to create different shaped jigsaw pieces from your own images. This download contains the Game Maker source code used to compile the Jigsaw Maker program.

The source code for the Jigsaw Maker program is released as Freeware without warranty. You may freely use or modify it to suit your own needs however keep in mind Game Maker has evolved since its creation using GM8.1 back in 2012.

Tutorials (GM8) » Level Selector Tutorial

This tutorial is aimed at Novice GML users but intermediate users may also find it some sections useful. This tutorial shows you how to build and customize a Game Level Selection Menu for your games and optionally create a level locking system, preventing some levels being selected until certain tasks or levels have been completed.

Studio Tutorials » Custom Messages Tutorial

Many games require the ability to display information to the player and although Game Maker Studio contains functions which allow you to do this, the message windows are produced by the OS for the target platform, cannot be customized and cause the game to lose focus.

This tutorial will show you how to create your own message objects which you can customize to suit your game. You can create them as fake pop-up windows or, as in this example have them scale in and out.

Studio Tutorials » Virtual Keyboard Tutorial

Many games require the ability to accept user input. Not all devices have a physical keyboard and use their own built-in virtual keyboard, which is impossible to customize.

This tutorial will show you how to create your own virtual keyboard object which can be used to accept input by the mouse / touch or a physical keyboard.

Sprites and Images » Texture Vault (Windows)

Textures are 2D images which can give the appearance of 3D and are particularly useful when developing 3D (or pseudo 3D) games. Textures work best when their sizes are uniform to a power of 2 so all these textures are 128 by 128 pixels in size.

Studio Tutorials » Custom High Score Tutorial

The default GM high score system only saves a name and the score attained; this Custom display permits you to save an extra numeric field which can be used as a level counter, money earned, rank attained etc. It uses data structures to maintain the top ten score data which are written to file thus preserving them between game runs.

Studio Tutorials » Level Selector Tutorial (Studio)

This tutorial is aimed at Novice GML users but intermediate users may also find it some sections useful. This tutorial shows you how to build and customize a Game Level Selection Menu for your games and optionally create a level locking system, preventing some levels being selected until certain tasks or levels have been completed.

Web Applications » S4M Global High Score System

Many games maintain a high score table, usually displaying the top ten players for that game on that system. These scores are local to that system. A global high score table contains the top scores achieved by all players of that game title, which can be a great incentive to play. You may think you have done done really well, only to discover others have out-classed you.

The S4M High Score System is designed for use with Game Maker Studio to enable you to run and maintain the top scores for an unlimited number of game titles.

Sprites and Images » GIF Vault (Windows)

The GIF Vault comprises of over 7,500 images categorized to make finding and exaction of specific images easy.

Tutorials (GM8) » Jigsaw Game Tutorial

This tutorial demonstrates how to create your own point and click jigsaw puzzles in Game Maker using your own pictures. Several jigsaw templates are provided together with detailed instructions to allow you to create your own custom shape mask templates.

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